Search found 372 matches

by %.gone.
Mon May 28, 2018 12:04 pm
Forum: Suggestions
Topic: Recognize Axes as Buttons in Gamepad Binding!
Replies: 5
Views: 1326

Re: Recognize Axes as Buttons in Gamepad Binding!

Are you using your xbox one controller wired as well? They are not buttons and only certain actions in the launcher support them being set but the launcher needs to recognize your controller as an xinput device for this to work. I've recently found out that xbox one controllers connected via bluetoo...
by %.gone.
Mon May 28, 2018 12:00 pm
Forum: Announcments
Topic: Happy New Year!
Replies: 14
Views: 24817

Re: Happy New Year!

Better late than never. Happy new year to you too.
by %.gone.
Wed May 16, 2018 11:20 am
Forum: THUG Pro
Topic: controller support
Replies: 4
Views: 2967

Re: controller support

As for the original posters issue and the two people after them, it is likely the device GUID for player1 and player2 is set to the same controller. From the launcher select player2 then select none for the device. Select player1 and select the device you wish to use then set it up. See if your cont...
by %.gone.
Wed May 16, 2018 11:12 am
Forum: THUG Pro
Topic: XBOX ONE CONTROLLER SUPPORT???
Replies: 1
Views: 385

Re: XBOX ONE CONTROLLER SUPPORT???

Well, what the fuck that means is, a directx game recognizes your xinput devices triggers as an axis and THUG Pro will split them for you so you can use them in game. You provided very little information. 1) How is the controller connected? 2) What OS? 3) Is your system up to date? 4) Are the driver...
by %.gone.
Sun Apr 29, 2018 6:31 pm
Forum: Help & Support
Topic: 360 Controller only working in the menus, and not during actual gameplay
Replies: 1
Views: 386

Re: 360 Controller only working in the menus, and not during actual gameplay

Sounds like you're having issues with both player1 and player2 GUID's being set to the same device.
Try
From the launcher select player2 and set the device to None.
Select player1 and select the device to use.
by %.gone.
Sat Dec 16, 2017 2:13 pm
Forum: Help & Support
Topic: Gamepad Binding Tab
Replies: 2
Views: 1220

Re: Gamepad Binding Tab

by %.gone.
Tue Dec 12, 2017 10:00 pm
Forum: Suggestions
Topic: Recognize Axes as Buttons in Gamepad Binding!
Replies: 5
Views: 1326

Re: Recognize Axes as Buttons in Gamepad Binding!

THUG Pro already does support it.
They show up as LZ because the game uses DirectX and you can thank Microshit for making two separate potentiometers be seen as a single axis.
THUG Pro will then split them in game. Drawback is if the game crashes you need to set the triggers in the launcher again.
by %.gone.
Wed Nov 01, 2017 9:39 pm
Forum: General
Topic: Homepage
Replies: 1
Views: 2011

Re: Homepage

Pretty sure you're thinking of www.thpsx.com
by %.gone.
Mon Oct 23, 2017 1:41 am
Forum: Mod Releases
Topic: How to get the THAW LAN mode working
Replies: 8
Views: 3199

Re: How to get the THAW LAN mode working

I do what I can.

THUG Pro is a mod of THUG2 and as far as I know THUG2 lan mode works fine. It was included with the game.
I've done testing using polygamy of THUG Pro and lan mode from the same PC. I'd expect it to work for your lan party.
by %.gone.
Mon Oct 16, 2017 7:00 pm
Forum: Mod Releases
Topic: How to get the THAW LAN mode working
Replies: 8
Views: 3199

Re: How to get the THAW LAN mode working

I honestly can't answer your questions. I was under the assumption it was simply left out or wrapped in an if statement to make it some secret feature. As you've mentioned, enabling it doesn't make it work properly. Perhaps they ran into complications or blocked it altogether to keep it a console on...

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