Search found 374 matches

by %.gone.
Wed Jan 18, 2017 8:31 pm
Forum: Help & Support
Topic: THUG PRO ERROR
Replies: 16
Views: 8177

Re: THUG PRO ERROR

Can you try disabling any anti-virus/anti-whatever applications and try again.
This seems to be a specific file not being downloaded.
by %.gone.
Wed Jan 18, 2017 5:43 pm
Forum: Help & Support
Topic: THUG PRO ERROR
Replies: 16
Views: 8177

Re: THUG PRO ERROR

Could you post screen shots? I'm having trouble understanding your explanation.
by %.gone.
Wed Jan 18, 2017 5:08 pm
Forum: THUG+
Topic: QB.WPC source code
Replies: 5
Views: 4057

Re: QB.WPC source code

You can't, again there aren't released tools for this. The proper way of using queenbee is to edit global variables within the tool (this file only has one) and export scripts to decompile. Since the decompiled script I gave you converted the PakStructs you could make individual files for each funct...
by %.gone.
Tue Jan 17, 2017 1:09 am
Forum: THUG+
Topic: QB.WPC source code
Replies: 5
Views: 4057

Re: QB.WPC source code

scripts#game#menu#soundoptions.pre.qb current_soundtrack = #"0xFFFFFFFF" script launch_sound_options_menu if GotParam { from_options } create_sound_options_menu { from_options } else if GotParam { from_parked } create_sound_options_menu { from_parked } else create_sound_options_menu endif...
by %.gone.
Sun Jan 15, 2017 7:32 am
Forum: Help & Support
Topic: Mod not installing - updt-dll-2
Replies: 2
Views: 2187

Re: Mod not installing - updt-dll-2

Since you're here I'm under they assumption you aren't region blocked to the download site.

Updt.dll was unable to load.
Delete the thugpro directory; Users\<username>\AppData\Local\THUG Pro
Restart your computer.
Run the installer again.
by %.gone.
Fri Jan 13, 2017 6:11 pm
Forum: THUG+
Topic: QB.WPC source code
Replies: 5
Views: 4057

Re: QB.WPC source code

Queenbee by default can't do it. Queenbee doesn't decompile into text form either. You can export a section script and add these bytes to the very beginning of the exported script to allow blubs tool to stop when decompiling. 012316FFFFFFFF That gives the script a starting script token. Note, many s...
by %.gone.
Thu Jan 12, 2017 3:07 pm
Forum: General
Topic: Downtown Park i Just Created for THUGPRO
Replies: 2
Views: 3406

Re: Downtown Park i Just Created for THUGPRO

if you haven't already, you can upload parks at http://thpsx.com/#thugpro and select communiy uploads.
by %.gone.
Mon Jan 09, 2017 5:03 pm
Forum: THUG+
Topic: THUG1 - Where playing music is handled
Replies: 24
Views: 12596

Re: THUG1 - Where playing music is handled

exe functions aren't in qb format. Unless you create a proxy dll, as Mortens answer implied, you won't be able to override the existing function. You can take my suggestion and prevent the current cfunc from being called from within qb scripts and instead call on your own functions but directly over...
by %.gone.
Sun Jan 08, 2017 9:03 pm
Forum: THUG+
Topic: THUG1 - Where playing music is handled
Replies: 24
Views: 12596

Re: THUG1 - Where playing music is handled

You can not reuse names of functions already in use $skiptrack$ If they're already loaded any function with that same name will not be loaded. skiptrack is a cfunc and is loaded before your scripts. If you set the game to play tracks InOrder, the game will no longer build a list of random tracks, th...
by %.gone.
Sun Jan 08, 2017 7:02 pm
Forum: THUG+
Topic: THUG1 - Where playing music is handled
Replies: 24
Views: 12596

Re: THUG1 - Where playing music is handled

As I said you should over ride it and no longer call on the cfunc skiptrack anymore. Instead, generate a number. Store that number each time, so from the very first time you ever call playtrack (integer value). Have your skip track call playtrack with the value, if you want you can pass parameters t...

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