[THAW] [XBOX 360] Debug Options [Save Modding]

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psykotyko
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Re: [THAW] [XBOX 360] Debug Options [Save Modding]

Post by psykotyko » Tue Dec 21, 2010 8:20 am

@quazz : 0c 32 FE 88 A8 0D 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C 00 00 00 80 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 60 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

I think it's there, how ever I'm completely new to that stuff so I'm not sure
The only problem I have got is step 3, I don't know much about checksums. Searched a lot of tutorials but none of them really helped me :(
if anyone knows or would like to help me, please reply :-) ,Thanks.

TNT
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Re: [THAW] [XBOX 360] Debug Options [Save Modding]

Post by TNT » Wed Dec 22, 2010 5:49 am

This was a mistake on my part...

Code: Select all

0C32FE88A80D20000000000000000000000000000000FF00000800
The bytes between the values change from save to save, which I wasn't aware of when I made this.

Code: Select all

0C32FE88A80D2??????????????????????????????????????00
Search for the first chunk and count the bytes, that's the best way to do it. Or copy the chunk from your save and paste it in notepad right above or below the code above. It should line up. Regardless, once you find it, change it to 01.
http://TNThps.us - THPS Xbox 360 Mods/Tutorials, Original Xbox Mods, Playstation 2 Codes/Files, Gamecube Mods, THUGPro Mods!!

quazz
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Re: [THAW] [XBOX 360] Debug Options [Save Modding]

Post by quazz » Sun Dec 26, 2010 3:37 am

it still doesn't line up as you can see. 80 is in the way!

psykotyko
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Joined: Tue Dec 21, 2010 8:10 am

Re: [THAW] [XBOX 360] Debug Options [Save Modding]

Post by psykotyko » Sun Dec 26, 2010 7:41 am

quazz7654 wrote:it still doesn't line up as you can see. 80 is in the way!
It does, read my post! put the "1" after the "80"
and than read the other tutorial by TNT about how to fix the checksum.

PS : Are you still playing this game? If you do send me your gamertag, mine is UKT I PSyKoZ I but I almost never see someone except 2 or 3 guys sometimes lol

quazz
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Re: [THAW] [XBOX 360] Debug Options [Save Modding]

Post by quazz » Sun Dec 26, 2010 8:03 pm

tried to add you to xbl, but it said your gamertag didnt exist :x. my gamertag is the same as my user name here, quazz7654. I'm going to try to get the thp8 menu atm...

quazz
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Re: [THAW] [XBOX 360] Debug Options [Save Modding]

Post by quazz » Sun Jan 02, 2011 1:02 am

I'd like to post this for future reference:

There is no "cheat_debug_menu_unlocked" flag in thp8/thpg (360) that is used by the game. It's in cheats.qb, but the flag itself isn't used anywhere in either game. (I looked in the scripts for thpg). Essentially, the only way to unlock the debug menu for both games would be to physically mod the game' scripts, and can't be done with just this save edit, which works for THAW.

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