THUG2GM:Leveleditor

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quazz
Global Moderator
Posts: 196
Joined: Sat Nov 13, 2010 12:04 am

Re: THUG2GM:Leveleditor

Postby quazz » Thu Jun 19, 2014 3:42 pm

The Leveleditor from the screenshots is pretty ancient, eventually Morten switched to work on the THUGPro mod and spent more time doing other stuff. But, Morten has also been working on a revamped version of the leveleditor for the mod, but it's not really public friendly yet.

qwertysind
Posts: 117
Joined: Sun Mar 14, 2010 9:07 am

Re: THUG2GM:Leveleditor

Postby qwertysind » Fri Jun 20, 2014 10:28 am

quazz wrote:The Leveleditor from the screenshots is pretty ancient, eventually Morten switched to work on the THUGPro mod and spent more time doing other stuff. But, Morten has also been working on a revamped version of the leveleditor for the mod, but it's not really public friendly yet.

Thanks a lot, look forward to see it in future versions :)

ssiskgod
Posts: 11
Joined: Thu Jul 10, 2014 2:47 pm

Re: THUG2GM:Leveleditor

Postby ssiskgod » Fri Jul 11, 2014 2:26 pm

Will it be possible to have something like this in a program. Where we wont beable to just modify the level but completely make a new one.

DM98xKONATA
Posts: 9
Joined: Mon Jul 21, 2014 6:27 am

Re: THUG2GM:Leveleditor

Postby DM98xKONATA » Mon Jul 21, 2014 6:31 am

Hmm, i have been following this for about two years now (without an account) and im really wanting to know, Will we be able to create new maps entirely?

DM98xKONATA
Posts: 9
Joined: Mon Jul 21, 2014 6:27 am

Re: THUG2GM:Leveleditor

Postby DM98xKONATA » Fri Jul 25, 2014 6:58 pm

Woah, i was just thinking this would take WAY to much time but would it be possible to make this work with THUGPRO?

%.gone.
Global Moderator
Posts: 380
Joined: Sun Mar 07, 2010 5:12 pm

Re: THUG2GM:Leveleditor

Postby %.gone. » Fri Jul 25, 2014 8:45 pm

DM98xKONATA wrote:Woah, i was just thinking this would take WAY to much time but would it be possible to make this work with THUGPRO?

quazz wrote:Morten has also been working on a revamped version of the leveleditor for the mod, but it's not really public friendly yet.

qwertysind
Posts: 117
Joined: Sun Mar 14, 2010 9:07 am

Re: THUG2GM:Leveleditor

Postby qwertysind » Mon Jan 22, 2018 3:18 pm

Hey, long time no see, guys, how are you doing?

Any news about Leveleditor for THUGPro? Didn't check on other topics yet, as I moved from Windows systems, can't check in game either.

Morten1337
Site Admin
Posts: 316
Joined: Mon Mar 01, 2010 2:23 pm
Location: Norway

Re: THUG2GM:Leveleditor

Postby Morten1337 » Tue Jan 23, 2018 5:59 am

qwertysind wrote:Hey, long time no see, guys, how are you doing?

Any news about Leveleditor for THUGPro? Didn't check on other topics yet, as I moved from Windows systems, can't check in game either.


Hey, welcome back!

A "leveleditor" will probably be added to THUG Pro eventually, but the version that we have now is just a development tool really.


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