[THUG2] 710 Mod 1.0 Release

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ZurePitchmen83
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[THUG2] 710 Mod 1.0 Release

Postby ZurePitchmen83 » Wed Oct 31, 2012 3:08 pm

Nothing much is in it, but i figured i thought i'd leave you a treat for you guys just now, i've been working on this for a month

Features:
Uses Openspy and no Connection Refused
Maximum of 8 Players in a Custom Park Online
Skips the opening logos
Camera Angle options inside the options menu
Screen Mode menu enabled
Replaced 10 Minutes with 30 Minutes
3 New songs added into the soundtrack
Easier Balence for Pro/Secret/Custom Skaters
More Accurate Skateboard speed
Recolored HUD in Blue-White
Red Loading bar
Animations Menu (UNFINISHED)
Ped Spawning Menu
No Clip
Debug Menu
Merge Level Menu (Merge level with Philly, School, or Downhill Jam)
Unlocked TestLevel
All hidden CAS Items unhidden
Added Casper as a special manual (Idle anim is BUGGED though)
Replaced Mullen grind with Darkslide
Works online and offline

Things to add in the future:
on/off Menu
Skip to restart menu
A more complete animations menu
Adding more special tricks

Thanks to:
%.gone, and Anteara

Download Link

bAstimc
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Re: [THUG2] 710 Mod 1.0 Release

Postby bAstimc » Wed Oct 31, 2012 5:32 pm

oh and there it comes... the new mod

quazz
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Re: [THUG2] 710 Mod 1.0 Release

Postby quazz » Wed Oct 31, 2012 7:19 pm

Alright Zure, I installed the mod and gave it a shot for a couple minutes,

Honestly there's not really anything fun here. For a public release mod things such as debug menu and the no clip function enable cheating online. The debug menu has the Score 5 Mil cheat, and there is the goto restart menu in there, which isn't really professional to have online. Plus, there's all the broken debug menu functions. If you want, you could just take the few and useful "fun" functions, such as the Time of Day menu, or whatever you feel like, and put them into your own menu...

There's not really too much fun to be had with spawning peds that don't do anything.. and testlevel is kinda boring. You should try coming up with some new ideas. I know you are new to modding so this is actually a decent start with exploring functions and finding useful ones, but truth be told, most of these are in other mods. So keep working on it!

I will say atleast you got some of the basics down, such as 8 player cap setting, a new hud color scheme is kinda neat, so there are some positives.

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ZurePitchmen83
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Re: [THUG2] 710 Mod 1.0 Release

Postby ZurePitchmen83 » Thu Nov 01, 2012 10:40 pm

I'll try to come up with a few more things for 1.1, mainly these
on/off Menu
A more complete animations menu
Adding more special tricks

I tried to add them in and i can't seem to do it right :?, maybe i'll try to add them in when i have enough time to work on my mod

EDIT:i just found out you can make peds do their animation by pressing the button twice

Anteara
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Re: [THUG2] 710 Mod 1.0 Release

Postby Anteara » Thu Nov 08, 2012 7:23 am

If Quazz agrees you could maybe take a look through our mod to learn how to do stuff. Neither of us work on it anymore and I don't think either of us would mind if it was decompiled. I'd just have to see if I still have my scripts with the qbtables still in the qb's (you need the qbtables to decompile). The qbtables are removed from the 'anteara mod' qb's in the public release.

quazz
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Re: [THUG2] 710 Mod 1.0 Release

Postby quazz » Thu Nov 08, 2012 12:34 pm

Yeah, I'm all for releasing it. Has a lot of helpful stuff in it.

Anteara
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Re: [THUG2] 710 Mod 1.0 Release

Postby Anteara » Fri Nov 09, 2012 3:48 am

http://www.mediafire.com/?aqphwhe0md9qx2z

These scripts are editable, and it has a lot of stuff you could mess around with. A while ago me and Morten made a passenger mode for vehicles. Not sure if it's still there anymore haha.


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