[THUG2] Cap mods (stacking)

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Zmathue
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[THUG2] Cap mods (stacking)

Post by Zmathue » Thu Jul 11, 2013 1:55 pm

Download:
StackV4.zip
(31.72 KiB) Downloaded 351 times
TITLE
THUG2 Cap stack modifications
author: Zmathue
web: http://www.thmods.com

INTRO
If there are any errors please check to make sure that the THUG2.exe is a no-cd version.
This will apply the following patches to the THUG2 executable.

Allows objects to be placed in the same location as others (merge).
Allows tall objects to be placed higher than normally allowed.
Allows infinite restarts to be placed.
Allows the ground to be changed without moving pieces (stacking).
Allows the player to skate under floating objects/underground.
Update 2: Allows user to load some THUG1 parks
Update 3: Fixes bug that would delete objects when lowering the ground

Sorry for the bad video quality
http://www.youtube.com/watch?v=zcaW18miHcE
http://www.youtube.com/watch?v=rbPFr78TYkI

Known Bugs:
if you have an object and it is inside the ground and you try to lower the ground in it the object may be deleted. To avoid this you can lower the ground with the selection tool Fixed in V3
Last edited by Zmathue on Sat Dec 21, 2013 6:04 pm, edited 3 times in total.

Kenny
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Location: Russian Federation

Re: [THUG2] Cap mods (stacking)

Post by Kenny » Thu Jul 11, 2013 2:14 pm

great ;)

Chris_
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Re: [THUG2] Cap mods (stacking)

Post by Chris_ » Sun Jul 21, 2013 4:21 pm

Looks cool, I'm re dowloading thug2 for the millionth time. I remember you from biothps
I'm gonna try it as soon as thug2 is installed :D

blknbloo
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Re: [THUG2] Cap mods (stacking)

Post by blknbloo » Sun Jul 21, 2013 7:23 pm

ive been waiting my whole life for this

ProHad
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Re: [THUG2] Cap mods (stacking)

Post by ProHad » Mon Jul 22, 2013 7:22 am

Chris_ wrote:Looks cool, I'm re dowloading thug2 for the millionth time. I remember you from biothps
I'm gonna try it as soon as thug2 is installed :D
CHIRS! message me your steam or skype or something and we'll THUG out.

~Travis

quazz
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Re: [THUG2] Cap mods (stacking)

Post by quazz » Mon Jul 22, 2013 10:05 pm

NICE WORK!! Really nice to finally have this!!

Siema2012
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Re: [THUG2] Cap mods (stacking)

Post by Siema2012 » Mon Aug 05, 2013 8:34 pm

Good!

bobbeh
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Re: [THUG2] Cap mods (stacking)

Post by bobbeh » Sun Aug 11, 2013 1:37 am

fucking incredible

Zmathue
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Re: [THUG2] Cap mods (stacking)

Post by Zmathue » Sat Sep 14, 2013 8:47 pm

Updated to v2, changes include:
Removed check from thug2.exe that prevented saves from THUG1 from loading. You will now be able to load any thug1 PRK file. Theoretically this should allow you to also load THAW files, but the one I tested didn't work so there are probably other changes in the save format I didn't account for that would allow thaw parks to work.

ThAEm
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Location: United States

Re: [THUG2] Cap mods (stacking)

Post by ThAEm » Fri Nov 29, 2013 4:21 pm

Can it be possible to make this mod for THUG1?
"We underground pro, can't go gimmicky." -Frog One

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