## [THPS3]Unlimited Scales

Tutorials for all THPS games goes here.
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### [THPS3]Unlimited Scales

This is a quick run through of unlimited height, weight, value, and saturation. I'll write something up for the rest of the games when I find the time.

Needed:
qb2.1

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You'll notice right off the bat, that everything you need is right at the top of the file.

\$cas_min_weight\$ = %i(130,00000082)
:u(02:00000001)\$cas_max_weight\$ = %i(250,000000fa)
:u(02:00000002)\$cas_min_height\$ = %i(48,00000030)
:u(02:00000004)\$cas_max_height\$ = %i(84,00000054)
:u(02:00000005)\$cas_min_saturation\$ = %i(0,00000000)
:u(02:0000000a)\$cas_max_saturation\$ = %i(56,00000038)
:u(02:0000000b)\$cas_min_value\$ = %i(20,00000014)
:u(02:0000000c)\$cas_max_value\$ = %i(80,00000050)

THPS 3's scaling system is laid out pretty clearly all we need to do is set the min and max to our liking. Now clearly we can't actually set the scales to unlimited(well we could but for the purposes of this little guide we're not gonna go there). So we'll just have to settle for maxing them out.

So the minimum we can goto is 0 so we'll do that.

\$cas_min_weight\$ = %i(0,00000000)
:u(02:00000001)\$cas_max_weight\$ = %i(250,000000fa)
:u(02:00000002)\$cas_min_height\$ = %i(0,00000000)
:u(02:00000004)\$cas_max_height\$ = %i(84,00000054)
:u(02:00000005)\$cas_min_saturation\$ = %i(0,00000000)
:u(02:0000000a)\$cas_max_saturation\$ = %i(56,00000038)
:u(02:0000000b)\$cas_min_value\$ = %i(0,00000000)
:u(02:0000000c)\$cas_max_value\$ = %i(80,00000050)

For the max we'll set it to 65535

\$cas_min_weight\$ = %i(0,00000000)
:u(02:00000001)\$cas_max_weight\$ = %i(65535,0000ffff)
:u(02:00000002)\$cas_min_height\$ = %i(0,00000000)
:u(02:00000004)\$cas_max_height\$ = %i(65535,0000ffff)
:u(02:00000005)\$cas_min_saturation\$ = %i(0,00000000)
:u(02:0000000a)\$cas_max_saturation\$ = %i(65535,0000ffff)
:u(02:0000000b)\$cas_min_value\$ = %i(0,00000000)
:u(02:0000000c)\$cas_max_value\$ = %i(65535,0000ffff)

Save and compile, you're good to go.